Simulation and Design on Bionic Slippery Microstructure Surfaces
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    Abstract:

    In order to design and manufacture the bionic skateboard with the super slippery function for catching insects, simulation on bionic slippery microstructure surfaces based on OpenGL was presented and performed. The wax microstructure of Nepenthes' pitcher superfaces was examined in scanning electronic microscopy S-3400N, and the images were collected for digital image processing and analyzing. Under the Visual C++6.0 compile environment, the graphics development framework of the OpenGL was established to realize the visualized simulation system of wax crystal layer, for different status parameters. The simulation results show that simulation crystal plates' length, thickness and height were (1.00±0.20)μm, (0.10±0.02)μm and (1.00±0.70)μm respectively. Compared with experiment data, the computer simulation has well accuracy and operation performance.

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